The Forge Blog
Development logs, project updates, and technical deep dives from the workshop.
Thoughts on building software, running a solo dev shop, and pushing the boundaries of AI-assisted development.
UTAdmin
Building a Modern Admin Tool for Unreal Tournament 2004 on Windows Sometimes nostalgia meets modern development, and magic happens. That's exactly what happened when I decided to build UTAdmin - a complete administration solution for Unreal Tourname...
PocketDigi Update
Hey everyone, Since launching PocketDigi, it’s been incredible watching you turn your Android phones and Bluetooth TNCs into portable APRS powerhouses in the field. We’ve seen setups at parks on the air (POTA), public service events, and field days. ...
Why I’m Adding Rust to My Toolbox
I’ve long loved Flutter for building sleek, modern front ends, and Go for reliable, single-binary backends. But there’s a friction I kept bumping into: Python ended up being the “everything” language in my stack—useful, but not the one I actually wan...
Tiny Rust Tools for i3
🛠️ Forging Tiny Rust Tools for a Smoother i3 Workflow If you’ve ever found yourself repeatedly killing processes from the terminal or opening a quick scratchpad to jot a thought, you know how little tools can make a huge difference in daily productiv...
How I Found 30GBs!
There is a universal truth in mobile development: disk space is finite, and build artifacts are infinite. Recently, I hit that dreaded "Disk Space Low" notification. As a developer with dozens of Flutter prototypes, client projects, and half-finished...